Gordo’s Island Gameplay

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Je ne suis pas un Robot

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Description de la vidéo

This is a direct video capture from the Unreal Development Kit. All environment art was done by me, with the exception of a few textures that ship with UDK. Tools used: UDK, Maya, Mudbox, Photoshop, Terragen 2, and Adobe Premiere.

This island is a gameplay environment for a video game based in the comic book world of "Islands in the Sky", by Joseph Wong and Gevenieve Tsai

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