Unity 3D - The Lab

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Description de la vidéo

My first effort at building a basic level in Unity. Recently revisited to add some more image effects and tweak the physics.

Half-Life 2 style gravity gun implementation and some other fun stuff. Aiming at an object and clicking will pull the object towards the player. If the object is close enough, it will be "grabbed" and held at a fixed point in front of the player. Pressing the right mouse button will launch the held object

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